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Presentation Outline:
1. Introduction to Player Agency
2. Question and Answer: is the Auther dead?
3. Life is strange
4. Baldur’s Gate 3
5. Summary
During the writing process, I gained new insights: the importance of balancing the player’s agency and the author’s intent. Now, I no longer see them as opposing forces, but rather as complementary aspects of storytelling, emphasizing this collaboration.
Opinion: There needs to be a balance between player agency and the author intent
Discovery: Although Baldur’s Gate 3 has significantly higher freedom, especially compared to Life is Strange. However, in terms of cinematic language, Life is Strange better expresses the story and immerses the player in the emotions brought on by the story. High degree of Play Agency is a limitation as well. It is not just increasing the freedom that will result in a more immersive game. It requires the author to bring detailed character design and plot design.